The torment of the artist - never satisfied with his/her own work, never ending in their search for perfection in their craft.
I just started reading this:

and I haven’t gotten too far into it, but Bradstreet talks about how he strictly does covers after being bit on the ass with a sequentials job he was working on. Now I can fully understand why his cover work is so detailed. it would take forever to do that in a comic, as I’m realizing in such a painstaking manner.
I”m going back to the stylized route again. No sense in trying to recreate the wheel. I think I’ll just revise the panel flow and redraw some of the items I’m unhappy with. There’s actually a small number of items I want to change. I guess staying away from the project for a little while allows you to appreciate the work you’ve put into it.
I had this feeling of - ‘Y’know, that’s actually not half bad.’ rather than the overwhelming - ‘God, this sucks. I have to start over’ feeling I had last week.
Back in the day, I would have tore off the vellum and canned it. Thank goodness for progressive saved files on the computer.
Update soon. I’ll fix page 6 (the one that bothered me most) and I’ll show-and-tell. Scouts honour. I promise.

This is the page that made me want to quit the style. I botched it. I’ll re-plan it and re-draw it properly.
:)